Changed Medkit efficiency bonus to a -20% efficiency penalty (was +10/20/30%).Survivors you unhook keep their Endurance status effect for an extra 6/8/10 seconds and their movement speed bonus for an extra 10 seconds.Reworked to account for the baseline version of the effect.Added: This effect can only be triggered once on each generator.Increased individual penalties for repairing, sabotaging, and Totem cleansing to 4.5/5/5.5% (was 4/4.5/5%).Removed scream effect on Survivors repairing the exploding generator, generator will spark to show regression.Increased Healing and Repairing speed penalty to 10/13/16% (was 7/8/9%).